![]() "We do want players to be interacting with summoning their skeletons and dealing with corpses as part of the routine of playing a necromancer. One of the ways the necromancer is being brought down a peg is via making their summonable army a little less tanky. "So yeah, a huge difference for players when they're starting to go through these spaces - you'll see a lot more of that content."Īnother major change deploying alongside the server slam beta weekend is a rebalancing of character classes, which unsurpringly target the demonstrably overpowered necromancer with a few nerfs, and offer some important buffs to the druid and barbarian classes. "It went from a 10% chance those sorts of events would spawn to like a 60% chance," Piepiora says. "Some people may not have seen at all because they were very low chance," Shely admits.īut in the upcoming server slam and in the launch day version of Diablo 4, the odds you'll get to see these events in action are much greater. ![]() The event, which occurs randomly, spawns a jar and sends waves of enemies at you, which can be killed to farm souls that fill up the jar until it spawn a special boss who grants powerful loot when killed. I played Diablo 4's beta for over 80 hours and can attest to the rarity of events like Jar of Souls, which I only saw once. ![]() "There are events that can appear: A tile will, instead of having a regular set of monsters, it'll have some event where you can engage in a mechanic like Jar of Souls," Shely explains. The developers also addressed random events, which are supposed to spawn inside dungeons, but hardly ever did in the first two beta weekends.
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